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Resources generation in Kotlin Multiplatform

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Is is possible to read image by name as a string at runtime?

question

When I try to run gradle task `./gradlew assembleRelease -PenableMultiModuleComposeReports=true --rerun-tasks` on project with plurals i get following error: ``` ERROR: R8: Missing class libcore.icu.NativePluralRules (referenced from: java.lang.String io.github.skeptick.libres.strings.ActualsKt.getPluralizedString(io.github.skeptick.libres.strings.PluralForms, java.lang.String,...

I'm hoping that you can provide more information on how SVG images should be handled for a multiplatform project that targets Android and iOS. I've included a SVG file that...

Are there plans to support arbitrary binary files? E.g. zip, to get it as an input stream on each platform.

Добрый день. Когда будет реализована поддержка string-arrays?

enhancement

Supporting tvos should be a very simple add-on. Supporting tvos is the same as supporting ios. All you would need to do is add the following kotlin multiplatform build targets:...

enhancement

when running iOS simulator on multi-modular project lib cannot find rendition for a .svg image while on android app everything works perfectly fine Uncaught Kotlin exception: kotlin.IllegalStateException: Image filters_icon not...

Would be nice if we could support night/dark mode. - For Android this would mean to put those images into `drawable-night-nodpi`. - For iOS this would mean to create an...

Current state of kotlin multiplatform not support "flavors\builttypes". But its not trouble. Just enough do more sources by conditions ``` val commonMain by getting { if(BUILD_TYPE == BUILD_TYPE.STAGE) { val...

I would like to use this library without CocoaPods.

enhancement