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feat: make auto in-air mantling optional

Open thedodd opened this issue 2 months ago • 0 comments

The default is preserved for backwards compatibility (true by default). When disabled, then player/ai input is required in order to trigger mantling while in air, just as it is while on the ground.

The example has also been updated to detect the state of this setting. If disabled, and the character is in air, then will attempt to perform in-air mantling as part of the OnJump input handler.

NOTE TO REVIEWERS

  • All permutations of this setting have been tested.
  • Backward compatibility is preserved.

thedodd avatar Oct 20 '25 18:10 thedodd