SirBofu

Results 12 comments of SirBofu

I suspect the issue is in here (on woof/src/p_spr.c): ``` void A_CheckReload(player_t *player, pspdef_t *psp) { if (!P_CheckAmmo(player) && mbf21) { // cph 2002/08/08 - In old Doom, P_CheckAmmo would...

Adding the check (and a comp setting check) definitely works in both Woof and DSDA when I test it. Since consistency with DSDA is needed, I'll hold off on making...