Effective(and Satin) is completely incompatible with Connector
Mod Name
Effective and Satin
Mod Homepage
https://modrinth.com/mod/effective https://modrinth.com/mod/satin-api
Minecraft version
1.21.1
Describe the bug
Effective when being loaded with the Connector will initially trigger the mixin safeguard and interrupt the loading process after stating that it had found an incompatible fabric mod, then it will list a series of specific mixin errors or incompatibilities from the Satin mod and will say to restart the game if I wish to proceed anyway, upon restarting the game, the game will get stuck on the red loading screen after saying that there was an error loading a mod, the only way to get another response from the launcher after that aside from removing the mod and its dependencies is to delete the .connector folder in the mods folder, to which it will bring you to the Satin mixin problems again
Steps to reproduce
- Download the connector as instructed on its page aswell as Effective and its dependencies
- Launch the game with the mods
- Experience the problem ...
Logs
https://gist.github.com/RedMenace0711/5c965e7f092d919671ca806e4d0e2fc4#file-latest-log https://gist.github.com/RedMenace0711/5c965e7f092d919671ca806e4d0e2fc4#file-crash-2025-01-13_03-59-15-fml
Additional context
No response
Can confirm, having similar issues with projectJJK, as it uses Satin API too
Same issue on beta 6
bump same issue on beta 5-7
Same issue with beta 8 on 1.21.1; game crashes before being able to generate a crash report in my case but this is the error in the console, using this mod list
Same issue with ProjectJJK, i have no ideas sorry
Yep, this is what happened to me too.