[Visual Bug] [1.21.1] Better End removes L4J's Player Names
Mod Name
BetterEnd
Mod Homepage
https://modrinth.com/mod/betterend
Minecraft version
1.21.1
Describe the bug
Player names are gone when BetterEnd is installed. See images.
Steps to reproduce
BUG IN QUESTION
Mods:
Architectury API - 13.0.6+neoforge
https://modrinth.com/mod/architectury-api/version/13.0.6+neoforge
|
Legacy4J-1.21-1.7.4-neoforge
https://modrinth.com/mod/legacy4j/version/1.21-1.7.4+neoforge
BetterEnd - v21.0.11
https://modrinth.com/mod/betterend/version/21.0.11
|
BCLib - 21.0.13
https://modrinth.com/mod/bclib
|
World Weaver - 21.0.13
https://modrinth.com/mod/worldweaver
Forgified Fabric API - v0.104.0+2.0.13+1.21.1 | Connector - 2.0.0-beta.3+1.21.1-full
Logs
n/a
Additional context
NeoForge
21.1.57
Used e4MC to test multiplayer.
https://modrinth.com/mod/e4mc/version/5.2.1-neoforge
Sources
Legacy 4J source code https://github.com/Wilyicaro/Legacy-Minecraft/tree/1.21/neoforge
Better End source code https://github.com/quiqueck/BetterEnd/tree/1.21/src/main
Using fabric mod-loader and using L4J fabric, this bug does not exist.
Have you tried using the fabric version of L4J with Connector?
Have you tried using the fabric version of L4J with Connector?
No but figured why use the fabric version of a mod if a NeoForge version exists. Just opens more doors for mod incompatibility and server instability.