Game Crash on Startup with Wilder Wilds Installed
Mod Name
Wilder Wilds
Mod Homepage
https://modrinth.com/mod/wilder-wild
Minecraft version
1.20.1
Describe the bug
Game crash on startup with Wilder Wilds installed.
Steps to reproduce
- Install only Connector, Connector Extras, Forgified Fabric Api and Wilder Wilds
- Launch the game
- Game would crash almost immediately ...
Modlist
Logs
https://pastebin.com/YkqG0D6k
Additional context
No response
Also with FrozenLib installed (a Wilder Wild's required dependency) it still doesn't launch.
for anyone wondering, the latest version of Wilder Wild that works with connector is version 2.3.3 even tho I haven't found any issues yet version 2.1.13 is completely stable with no bugs.
Also with FrozenLib installed (a Wilder Wild's required dependency) it still doesn't launch.
Game seems to launch and perform fine with FrozenLib-1.7.4-Fabric+1.20.1 with all versions up to date, but Wilder Wild's latest version (2.4.5) still crashes on my end, even with disabling everything in the config.
I'm also getting a crash right now with wilder wild. Installed frozenlib and everything, but for some reason whenever I try and create a new world, before it is able to get to 1% my game crashes. The error logs aren't the best either as I'm not really able to see what the issue is, but it does seem to be related to a problem with frozenlib and not wilder wild.
Logs: latest.log | debug.log
Why are you guys installing frozenlib? It's already embedded inside Wilder Wild, there's no need to install it separately. Maybe your crashes are related to that, I have seen that before
Why are you guys installing frozenlib? It's already embedded inside Wilder Wild, there's no need to install it separately. Maybe your crashes are related to that, I have seen that before
It crashes regardless of it being installed. I only tried installing it to see if it fixed the issue, as the crash log pointed to it being an issue.
wilderwild has updated to 2.4.10(mc1.21-1.21.1)
the update log said some mixin code has changed and the game could lanch but looks like something else wrong.
Guys, I forgot to mention that to run Wilder Wild 2.3.3, you need to go to your config folder, then to the Wilder Wild folder, and open the mixins.json5 file (path: config/wilderwild/mixins.json5).
Make sure that "block_mesoglea" is set to false.
Have any of you tried 2.4.16?
The crashes have been since 2.4, and I suspect it might be due to the fact that 2.4 adds so called "snowlogging" and the mixins it relies on conflicts with Forge's base class edits.
The crashes have been since 2.4, and I suspect it might be due to the fact that 2.4 adds so called "snowlogging" and the mixins it relies on conflicts with Forge's base class edits.
You can disable snowlogging through the config If that's not enough, you can disable it through the mixin config as well so those mixins can't load
snowlogging
Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin
Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin
Bro that’s ridiculous LMAOOO rip All I can say at that point is to just hold out and wait for the native Forge port Liukrast has been working on for FrozenLib and Wilder Wild It may be a bit and he’s busy at the moment but it’ll be released eventually
Needless to say, we’re lucky to have a multiloader dev on our team 😅 Just sucks that I don’t really know nor want to deal with projects being primarily developed that way
Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin
Bro that’s ridiculous LMAOOO rip All I can say at that point is to just hold out and wait for the native Forge port Liukrast has been working on for FrozenLib and Wilder Wild It may be a bit and he’s busy at the moment but it’ll be released eventually
Don't worry, like I said, Wilder Wild works perfectly fine on version 2.3.3, just gotta disable the "block_mesoglea" mixin :)