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Game Crash on Startup with Wilder Wilds Installed

Open cal1407 opened this issue 1 year ago • 41 comments

Mod Name

Wilder Wilds

Mod Homepage

https://modrinth.com/mod/wilder-wild

Minecraft version

1.20.1

Describe the bug

Game crash on startup with Wilder Wilds installed.

Steps to reproduce

  1. Install only Connector, Connector Extras, Forgified Fabric Api and Wilder Wilds
  2. Launch the game
  3. Game would crash almost immediately ...

Modlist

image

Logs

https://pastebin.com/YkqG0D6k

Additional context

No response

cal1407 avatar May 03 '24 01:05 cal1407

Also with FrozenLib installed (a Wilder Wild's required dependency) it still doesn't launch.

PulcioPappi avatar May 04 '24 19:05 PulcioPappi

for anyone wondering, the latest version of Wilder Wild that works with connector is version 2.3.3 even tho I haven't found any issues yet version 2.1.13 is completely stable with no bugs.

mateus3c avatar Jun 16 '24 16:06 mateus3c

Also with FrozenLib installed (a Wilder Wild's required dependency) it still doesn't launch.

Game seems to launch and perform fine with FrozenLib-1.7.4-Fabric+1.20.1 with all versions up to date, but Wilder Wild's latest version (2.4.5) still crashes on my end, even with disabling everything in the config.

Liamgrayskull avatar Jun 25 '24 17:06 Liamgrayskull

I'm also getting a crash right now with wilder wild. Installed frozenlib and everything, but for some reason whenever I try and create a new world, before it is able to get to 1% my game crashes. The error logs aren't the best either as I'm not really able to see what the issue is, but it does seem to be related to a problem with frozenlib and not wilder wild.

Logs: latest.log | debug.log

SaltSouls avatar Jul 04 '24 23:07 SaltSouls

Why are you guys installing frozenlib? It's already embedded inside Wilder Wild, there's no need to install it separately. Maybe your crashes are related to that, I have seen that before

mateus3c avatar Jul 17 '24 02:07 mateus3c

Why are you guys installing frozenlib? It's already embedded inside Wilder Wild, there's no need to install it separately. Maybe your crashes are related to that, I have seen that before

It crashes regardless of it being installed. I only tried installing it to see if it fixed the issue, as the crash log pointed to it being an issue.

SaltSouls avatar Jul 17 '24 09:07 SaltSouls

wilderwild has updated to 2.4.10(mc1.21-1.21.1) the update log said some mixin code has changed and the game could lanch but looks like something else wrong. QQ20240814-004627

YaeSlight avatar Aug 13 '24 16:08 YaeSlight

Guys, I forgot to mention that to run Wilder Wild 2.3.3, you need to go to your config folder, then to the Wilder Wild folder, and open the mixins.json5 file (path: config/wilderwild/mixins.json5).

Make sure that "block_mesoglea" is set to false.

mateus3c avatar Sep 10 '24 15:09 mateus3c

Have any of you tried 2.4.16?

AViewFromTheTop avatar Sep 10 '24 19:09 AViewFromTheTop

The crashes have been since 2.4, and I suspect it might be due to the fact that 2.4 adds so called "snowlogging" and the mixins it relies on conflicts with Forge's base class edits.

forkiesassds avatar Sep 27 '24 16:09 forkiesassds

The crashes have been since 2.4, and I suspect it might be due to the fact that 2.4 adds so called "snowlogging" and the mixins it relies on conflicts with Forge's base class edits.

You can disable snowlogging through the config If that's not enough, you can disable it through the mixin config as well so those mixins can't load

AViewFromTheTop avatar Sep 28 '24 05:09 AViewFromTheTop

snowlogging

Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin

mateus3c avatar Sep 28 '24 16:09 mateus3c

Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin

Bro that’s ridiculous LMAOOO rip All I can say at that point is to just hold out and wait for the native Forge port Liukrast has been working on for FrozenLib and Wilder Wild It may be a bit and he’s busy at the moment but it’ll be released eventually

AViewFromTheTop avatar Sep 29 '24 00:09 AViewFromTheTop

Needless to say, we’re lucky to have a multiloader dev on our team 😅 Just sucks that I don’t really know nor want to deal with projects being primarily developed that way

AViewFromTheTop avatar Sep 29 '24 00:09 AViewFromTheTop

Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin

Bro that’s ridiculous LMAOOO rip All I can say at that point is to just hold out and wait for the native Forge port Liukrast has been working on for FrozenLib and Wilder Wild It may be a bit and he’s busy at the moment but it’ll be released eventually

Don't worry, like I said, Wilder Wild works perfectly fine on version 2.3.3, just gotta disable the "block_mesoglea" mixin :)

mateus3c avatar Sep 29 '24 17:09 mateus3c