Discordia
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Discord API library written in Lua for the Luvit runtime environment
If someone is connected to a voice channel and that voice channel gets deleted, discordia fires off voiceChannelLeave events, but doesn't provide second expected parameter - channel.
After attempting to call a disconnect function with my bot, I keep running into what appears to be an internal error. I've tried multiple methods of retrieving the connection, including...
The session_id provided during VOICE_STATE_UPDATE for the authenticated user is required for playing voice using external software (eg. lavalink) There should be a member property of voiceSessionId for the authenticated...
Might be nice if a little explanation of how to go about this was added...
Currently, I am trying to get Lavalink to work with Discordia to use as an alternative voice system compared to the inbuilt Voice Management. A few issues come up during...
Causes this error: ``` Uncaught Error: /root/luvit/tourmaline/deps/coro-channel.lua:62: ...it/tourmaline/deps/discordia/libs/voice/VoiceManager.lua:28: attempt to call method 'gsub' (a nil value) ``` [relevent method](https://github.com/SinisterRectus/Discordia/blob/master/libs/voice/VoiceManager.lua#L20-L31) discord sends a voice server update without the endpoint, then later...
Recently i've noticed due to that stupid voice channel meme that my bot will sometimes be connected to a voice channel but have a nil connection. Reconnecting doesn't seem to...
This PR adds the GuildTextChannel class a base to GuildVoiceChannel which allows you to essentially treat a voice channel as a text channel which was made possible recently by discord...
2.x backport of #319.