Discordia
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Deleted objects have a chance to be recreated without applying updates if created again before GC run
Example with the permission overwrites, but I can see this potentially happening with other objects too
client:on("ready", function ()
local guild = client:getGuild(" ")
local channel = client:getChannel(" ")
local member = guild:getMember(" ")
local prePO = channel:getPermissionOverwriteFor(member)
prePO:allowPermissions(1024, 16)
print(prePO:getAllowedPermissions()) -- Permissions: 1040 (manageChannels, readMessages)
prePO:delete()
prePO = nil
local timer = require "timer"
timer.setTimeout(10*1000, function()
print(channel:getPermissionOverwriteFor(member):getAllowedPermissions()) -- Permissions: 1040 (manageChannels, readMessages)
end)
end)
The print
inside setTimeout
is expected to print Permissions: 0 (none)
, since the old permission overwrite was deleted