Trent Monahan
Trent Monahan
Doing it in the background would be a viable solution, and depending on how the rest of the Initial stuff works, could be done in parallel with parsing the kv...
Can you put in the actual kv files in block quotes, as the screenshot shows invalid kv for the ability. ``` ```json { "BaseClass" "ability_lua" .... } \``` ```
Getting it in JSON format allows us to create a Jekyll site that can be hosted in github using [Data Files](https://jekyllrb.com/docs/datafiles/)
This will allow for more fancy editors, as it will be able to load the flash textures
The two main vpk's inside s2dota really should appear as one in the project view, as they shouldn't _really_ be split up in the first place, (`game/dota/pak01` and `game/dota_imported/pak01`)
dota_english isn't in a vpk, its located at `game/dota_imported/resource/dota_english.txt`
Abstracting out the file system might be a good option, so we can simulate how the source(2) engine accesses files might be a good idea. Maybe with an option to...
There is code in the SampleApplication for saving the dock positions in an xml file
using http://youtu.be/ef5AsJl71jk?t=22m56s is a viable option for the sound
Libraries should also be able to define custom_events and custom_ui, to allow for better flash library support