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Free memory in object destructor

Open Simsso opened this issue 6 years ago • 2 comments
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Right now there is a memory leak present because the allocated memory is not freed in the object destructor.

Simsso avatar Apr 01 '19 08:04 Simsso

Any news or improvements here?

nikogosovd avatar Jul 25 '21 18:07 nikogosovd

Nobody toke care of this yet (incl. me). However, the issue won't affect you, unless you instantiate and destroy many shift register object instances. That would require a very uncommon use case. Cheers!

Simsso avatar Jul 26 '21 14:07 Simsso