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Displacement maps displaying incorrectly in the new character creation UI

Open ZetaNull opened this issue 8 months ago • 0 comments

Description

The left-facing displacement map is applied to all four of the sprites of the character in the new character creation UI

Reproduction

  1. Open character creator
  2. Set character to be a Xelthia (easiest thing to see this with)
  3. Hide and unhide job equipment to refresh displacement maps (this seems to be a different bug)
  4. The left-facing displacement map is used on all sprites

Expected behavior

  1. Open character creator
  2. Set character to be a Xelthia (easiest thing to see this with)
  3. Hide and unhide job equipment to refresh displacement maps (this seems to be a different bug)
  4. The correct displacement maps are applied to each of the facing sprites

Media

Image

Additional context

it's clearly just applying the last one to all of them, probably not the hardest thing to fix? But I dunno

ZetaNull avatar Apr 26 '25 01:04 ZetaNull