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No More Instant Grab Combos

Open Tirochora opened this issue 8 months ago • 1 comments

Description

So, as it stands before this PR, somebody could do a combo like, say, the judo throw, by ctrl-clicking and then instantly rightclicking, throwing somebody else to the ground within the blink of an eye. With this PR, that shouldn't happen - grabbing follows the same rules as attacking (either punching or shoving), and uses the same cooldown.


TODO

  • [x] Grabbing people puts your unarmed attacks on cooldown
  • [x] Unarmed attacking someone puts your grab on cooldown

Media

https://github.com/user-attachments/assets/22d4eadb-2ec1-4e6c-9ad3-dbdd36c6f3cd


Changelog

:cl:

  • tweak: grabbing somebody mid-combo now obeys the same laws as every other attack, so no more instant judo throws

Tirochora avatar Apr 09 '25 01:04 Tirochora

Walkthrough

This pull request involves two primary changes. The PullerComponent class has had a non-visible character removed from the using directive for Content.Shared._Goobstation.MartialArts, leaving the functionality unchanged. In the PullingSystem, the TryGrab method's signature has been updated to accept a puller entity that includes both a PullerComponent and a MeleeWeaponComponent. The internal logic has been revised accordingly to manage these components and their interactions, enforcing attack cooldowns and grab timing.

Changes

File Summary of Change
Content.Shared/.../PullerComponent.cs Removed non-visible character from using directive for Content.Shared._Goobstation.MartialArts; functionality remains unchanged.
Content.Shared/.../PullingSystem.cs Updated TryGrab method signature to accept a puller entity with both PullerComponent and MeleeWeaponComponent; modified internal logic to handle new component structure, including cooldowns, attack timings, and grab stage management; cleaned up using directives.

Suggested reviewers

  • Remuchi
  • sleepyyapril

Poem

🚀 In the code of the stars, we make our stand,
With Puller and Melee, united, hand in hand.
A non-visible ghost now banished from sight,
Our grabbing mechanics shine ever so bright.
Together we code, with purpose and might,
Defending our realm from the Sol Alliance blight! ⚔️


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📒 Files selected for processing (1)
  • Content.Shared/Movement/Pulling/Systems/PullingSystem.cs (3 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • Content.Shared/Movement/Pulling/Systems/PullingSystem.cs
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coderabbitai[bot] avatar Apr 09 '25 01:04 coderabbitai[bot]