AR-Toolbox
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Migrate to ThomasGorisse/sceneform-android-sdk
see https://github.com/ThomasGorisse/realitycore/issues/1#issuecomment-870481412
- [ ] Replacement for
com.google.ar.sceneform.ux.AugmentedFaceNode
(related to ThomasGorisse/sceneform-android-sdk#93 ?) https://github.com/SimonMarquis/AR-Toolbox/blob/f8cd1bf17c568bec512907ef8ad5d1090ec7308e/app/src/main/java/fr/smarquis/ar_toolbox/FaceActivity.kt#L107 - [ ] Replacement for
com.google.ar.sceneform.ArSceneView#setCameraStreamRenderPriority(Int)
https://github.com/SimonMarquis/AR-Toolbox/blob/f8cd1bf17c568bec512907ef8ad5d1090ec7308e/app/src/main/java/fr/smarquis/ar_toolbox/FaceActivity.kt#L35 - [ ] Replacement for
com.google.ar.sceneform.assets.RenderableSource
https://github.com/SimonMarquis/AR-Toolbox/blob/dc718637d975897e7b584bcea6dc5771f3e6913a/app/src/main/java/fr/smarquis/ar_toolbox/Nodes.kt#L497-L502
Hi @SimonMarquis,
Congrats again for your repo. It greatly inspired me. I add you to the Sceneform contributors list.
If you have a little time, could you help us on the repo to solve your migration missing part?
Concerning the AugmentedFaces
just a few things are missing but I (and maybe @fvito and @grassydragon nether I think) didn't had time to finish it.
You have made a great job here and I'm sure you could bring a lot of things/knowledge to the community by helping on the Sceneform repo.
Intéressé ?
Hi! I will try to make another approach to using the bones in the following weeks. Unfortunately, it is not as simple as setting the world positions of the objects.
👋 @ThomasGorisse, thanks! Unfortunately I don't have that much time to dedicate to this right now, but I'll for sure take a deeper look at the project when I'll have some spare time.
Hi @SimonMarquis! First two requirements are now fulfilled in the latest release. :tada: