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is this sdk able to work on WebGl

Open Zebra809193074 opened this issue 2 years ago • 2 comments

i built a webgl version with the demo scene and run it in browser,repeated errors: Tile (1)[0][0]{0} Failed to load: System.MethodAccessException: Attempt to access method 'sbio.owsdk.Services.ITerrainTileProvider.LoadTerrainTileAsyncInto' on type '' failed. at sbio.owsdk.Unity.TerrainTileChunker+TileLoadOp+<DoLoad>d__8.MoveNext () [0x00000] in <00000000000000000000000000000000>:0

Zebra809193074 avatar Feb 08 '23 03:02 Zebra809193074

Hey Zebra, this sounds like a cool project. If you attach Visual Studio using the OneWorldSDK_UnityDemo.sln, is there an indication of which variable is null?

SimBlocks avatar Feb 08 '23 03:02 SimBlocks

no, there are no errors in Unity or Visual Studio

Zebra809193074 avatar Feb 08 '23 08:02 Zebra809193074