silk
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List of events which should be initially added to silk-events
Server
- [x] preStart
- [x] postStart
- [x] preStop
- [x] postStop
- [x] preHalt
Player
- [x] join
- [x] quit
Entity
- [ ] damage
- [ ] death
- [ ] breakBlock
World
- [ ] setBlock
- [ ] spawnEntity
- [ ] explosion
World Generation
- [ ] getBiome
- [ ] placeFeature
- [ ] placeStructure
Commands
- [x] register
- [x] registerClient
Feel free to suggest more events in this thread, preferably in one batch message to keep the thread reasonably clean.
Player
- [x] drop item
- [x] advancement
- [ ] chat
- [x] collect item (vom boden)
Entity
- [ ] (pre) collect item
- [ ] pre drop loot
World
- [ ] pre drop loot
Server
- [ ] Command fail
event when slimes split into smaller slimes
maybe you delete you message and i will merge it into mine?
no
Connection
Server and Client Side
- [ ] packet receive
- [ ] packet sent
- [ ] player connection create (on the server side a pre-join event, on the client side triggered when a player joins a server)
Player
Server and Client Side
- [ ] player move event
Server Side
- [ ] saturation change event
Entity
- [ ] Start of Block-Breaking (No Idea if this has any use-cases but it seems reasonable i think)
- [ ] Interact
- [ ] InteractAtEntity
- [ ] SwitchDimensions
Item
- [ ] Durability Change (not that important imo but the next one should be in there)
- [ ] Item Break
Player
- [ ] OpenInventory (clientside?)
Player
- [ ] Player (self) and other players attack