Game build issues
Here is the error log as output by Visual Studio 2017. Unfortunately, I am unable to build the project from within Xenko Studio or MSBuild due to issues with the .sln file. I am using the third person platformer template and am playing with the animation systems in Xenko. I was able to create an animation difference that caused the character to move his arm while walking around, but upon editing the .fbx file, everything broke down and I am now unable to build the project at all.
According to the log there is an issue with one of your FBX file. It probably uses some unsupported features or contains errors.
Relevant log lines are:
[Xenko.AssetCompiler] Warning: Multiple FBX animation layers detected in 'C:/Users/isavegas/Documents/Xenko Projects/MrSneak/MrSneak/Resources/Animations/Punch.fbx', exporting only the first one to 'Animations/ArmMovementAdditive_source_clip'
and
[Xenko.AssetCompiler] Error: Commands SiliconStudio.Xenko.Assets.Models.AnimationAssetCompiler+AdditiveAnimationParameters and Import FBX C:/Users/isavegas/Documents/Xenko Projects/MrSneak/MrSneak/Resources/Animations/Punch.fbx (Animation) > Animations/ArmMovementAdditive_source_clip are both writing Animations/ArmMovementAdditive_source_clip at the same time [Xenko.AssetCompiler] Error: Exception in command Asset build steps [AnimationAsset:'Animations/ArmMovementAdditive'] (3 items): System.InvalidOperationException: Commands SiliconStudio.Xenko.Assets.Models.AnimationAssetCompiler+AdditiveAnimationParameters and Import FBX C:/Users/isavegas/Documents/Xenko Projects/MrSneak/MrSneak/Resources/Animations/Punch.fbx (Animation) > Animations/ArmMovementAdditive_source_clip are both writing Animations/ArmMovementAdditive_source_clip at the same time