Mitja Skuver
Mitja Skuver
Tested using MCPELAUNCHER_CLIENT_INPUT_SWITCH_DELAY=0 and it works better. At least the input can be switched between the gamepad and mouse/keyboard. When using inputModeSwitchDelay=0 then code is gouing through [these lines](https://github.com/minecraft-linux/mcpelauncher-client/blob/master/src/window_callbacks.cpp#L101) and...
Hi, I updated STL on my Steam Deck, updated ~/.config/steamtinkerlaunch/uris.conf and removed yad executable to force redownload of new version. Couldn't thing of another procedure. Then i ran steamtinkerlaunch in...
I don't think complexity of saving would go over the roof. Game start event should be logged to a new DB table and then time appended each minute or so...
> > The record is then persisted to gameplay data table when > > You mean holding transaction? > No, no need to hold transactions, my idea was to have...
Yes I completely understand but the approach is not without it's flaws either. Each minute there will be a select over playtimes table to find matching session id. This operation...