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List of Potential Features

Open SilentChaos512 opened this issue 5 years ago • 18 comments

Just a list of some general goals for the mod. Any item on the list may or may not become a feature.

Please limit comments to just feature suggestions. Report bugs in a new issue. For questions, use my Discord server (#silents-mechanisms channel, please do not DM).

  • [x] Machine progression
    • Basic machines are cheaper to craft, but slower and do not support upgrades
    • Standard machines require alloys to craft, work faster, and support upgrades
  • [x] Machine upgrades
    • [x] Increase speed
    • [x] Increase output chance
    • [ ] Energy capacity/efficiency
  • [x] Ability for machines to respond to redstone signals (disable a generator with redstone, etc.)
  • [x] ComputerCraft compatibility
    • Read energy levels
    • Set redstone mode
  • [ ] More generators
    • [x] Lava
    • [ ] Solar
    • [ ] Nuclear reactor?
  • [x] Wires
    • [ ] Remember connection type
    • [x] ~Maybe change default type to output?~ Smarter default connection type
  • [x] Stackable fluid container items (canisters?)
  • [ ] Fluid pipes
  • [x] Oil
    • [x] Refinery (with "recipe" system)
    • [x] Diesel
    • [x] Plastics
  • [x] Mixer (fluid machine with multiple inputs, one output)
  • [x] Pump
  • [ ] Hand pump for picking up fluids from the world and draining machines (fills canisters, maybe buckets?)
  • [ ] Melter/Liquifier (items to fluids)
  • [ ] Bottler (fills buckets and canisters)
  • [ ] Fluid tank
    • [ ] Fluid tank mine cart
  • [ ] Automatic crafting table
  • [ ] More metal crafting items
    • [ ] Gears
    • [ ] Plates
    • [ ] Rods
    • [ ] Dense plates maybe?
  • [ ] Mining machine (like a quarry, etc.)

SilentChaos512 avatar Aug 26 '19 03:08 SilentChaos512

does this mod work with Universal Cables?

ghost avatar Sep 12 '19 01:09 ghost

@hackaholic5069 If they can transfer FE, it should.

SilentChaos512 avatar Sep 12 '19 01:09 SilentChaos512

will you consider standard machine recipes that use the simple version so you don't end up with useless machines once you upgrade ?

Willy347 avatar Sep 27 '19 13:09 Willy347

An oil/diesel/ethane/etc generator?

revdave33 avatar Oct 07 '19 14:10 revdave33

I have a suggestion for a new machine. I know you have a lot to do already but thought I would see what you think. As you have a solidifier added maybe you could add a melter for ore tripling and maybe alloying in the mixer and put thought the solidifier to make ingots.

ChilledDayZ07 avatar Oct 21 '19 22:10 ChilledDayZ07

I would like to suggest adding a bio diesel generator in the future, it wouldn’t make as much FE as the diesel gen but would be a more renewable source of power?

ChilledDayZ07 avatar Oct 31 '19 22:10 ChilledDayZ07

Using MC1.14.4 I've been trying to get mods to store liquid the pump extracts but nothing seems to work from whatever fluid pipe or tank mods for mc1.14.4. I'm guessing the pump just isn't pushing anything from it's inventory except for the bucket or canister. This is fine but at least allow the canister to interact with other mods. I guess it would need to work like a filled bucket but stackable and I'm guessing that isn't possible?

RamenNoodles avatar Nov 01 '19 06:11 RamenNoodles

@RamenNoodles You should open a new issue, please stay on topic when commenting on other issues. I do realize the fluid canisters can't work with other mods. I'm not aware of any way to fix that at the moment.

(edit) I'll go ahead and make the pump issue

SilentChaos512 avatar Nov 02 '19 00:11 SilentChaos512

@SilentChaos512 Sorry about that. I didn't think of it as an issue since you had fluid tanks and pipes in the pipeline. My issue would have to be something I would have to deal with until then. If I were to make an issue it would have to be with the canisters, I'll probably go ahead and do that.

RamenNoodles avatar Nov 02 '19 01:11 RamenNoodles

Now that Vazkii has released Botania for 1.14, overworld production of blaze powder and glowstone are available to users without entering the nether. Whilst I'd prefer the ability to move liquid between machines be given priority, some compression recipes for the blaze powder would be appreciated as would crusher recipes for standard vanilla items like sandstone & clay.

McKitten avatar Jan 09 '20 02:01 McKitten

@McKitten What recipes specifically should be added? Recipes are really easy, takes less than a minute to add each one.

SilentChaos512 avatar Jan 09 '20 02:01 SilentChaos512

In terms of crusher stuff, Sandstone back to sand/red sand, clay back into balls, gravel into flint (probably needed the most due to arrows). Maybe even wheat into seeds and leather saddles into leather. In terms of compression i'd like to be able to reform blaze rods, a lossy recipe is still better then none.

McKitten avatar Jan 09 '20 04:01 McKitten

Gravel already crushes into sand. I'll consider the others. Don't forget that you can always add recipes with data packs if they aren't included with any mod.

On Wed, Jan 8, 2020, 22:57 McKitten [email protected] wrote:

In terms of crusher stuff, Sandstone back to sand/red sand, clay back into balls, gravel into flint (probably needed the most due to arrows). Maybe even wheat into seeds and leather saddles into leather. In terms of compression i'd like to be able to reform blaze rods, a lossy recipe is still better then none.

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SilentChaos512 avatar Jan 09 '20 19:01 SilentChaos512

This is true assuming models exist within minecraft already; an issue i once discovered by trying to add more compression items to its mod. I thought it wise to double check.

McKitten avatar Jan 09 '20 22:01 McKitten

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar May 30 '20 02:05 stale[bot]

Enhancement (or new machine): slurry mixer: an extension of mixer than can take non-fluids as ingredients (still limited to total of 4 items). The output is a single fluid.

Example uses: concrete or cement, compost tea (fertilizers), (food) syrups, slurries (eg food production), sewage, industrial-scale potions, ciders, paints, etc.

Wabbit0101 avatar Nov 12 '20 20:11 Wabbit0101

Hey. I would like to suggest making bismuth steel compatible as a forge:steel_ingot. ATM, bismuth has hardly any uses and you end up with a tonne of it in a playthrough. Bismuth steel ingots are cheaper to make than steel ingots, so making them compatible with forge:steel_ingot would motivate people to actually make bismuth steel.

In the same respect, could you also do this with bismuth brass and create other bisnuth alloys that don't currently exist, such as bismuth bronze?

CameoDaManeo avatar Mar 09 '21 19:03 CameoDaManeo

can you add a white list feature to the mixer as it keeps getting full of fluid that shouldnt go in it

TheNimbleNinja avatar Jun 09 '21 02:06 TheNimbleNinja