sildurs-shaders.github.io
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Volumetric Lighting With DistantHorizons
I know you said that Volumetric Lighting doesn't work with DistantHorizons, but the Volumetric Lighting was one of my favorite things from this shader pack, so I just tried editing the shader pack to make it not disable Volumetric Lighting by editing the shaders.settings file, and it looks like everything is working fine with the Volumetric Lighting when using it with DistantHorizons, so I'm just wondering why you made it disable the Volumetric Lighting when using with DistantHorizons, since it seems to work fine for me.