forgero
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Progression overhaul (and new stations)
TODO: Write down when advancements should trigger (related to #267)
Assembly station overhaul
The assembly station is currently too expensive to get very early in the game, due to it requiring deepslate and a schematic, which requires paper.
Makeshift assembly station
A more early game friendly alternative to the assembly station is required that costs a lot less and only works on wooden and stone parts.
Assembly station
The midgame assembly station's recipe will also need to be rebalanced, I think it could use being a bit more expensive and requiring iron or something, to properly add in progression.
An anvil could possibly turn it into a multiblock structure that can also repair the tools as well as create them in a single UI. Possibly by making the anvil repair window appear below the existing window. Maybe it should only take in tools as well, and disallow repairing tools with a normal anvil that is not part of a multiblock structure.
New part crafting stations
Supposed to be replacements to using the crafting table.
Possibly opt-in as Sigmund suggested.
Woodworking station
Allows you to create tool parts from wood, and if a masonry station is placed next to it it turns into a multiblock (masonry station) that can be used to craft both wooden and stone tool parts. The UI should have a single input and a single output, with a scrollable button determining which schematic is used. Only basic schematics can be used in this station, and you do not need to make them.
Forging station
This station is used to craft metal tool parts. The UI should have a single input and a single output, with a scrollable button determining which schematic is used (selecting from schematics in your inventory, and in the future possibly a schematic chest attached to the forging station). All schematics can be used in this station.