SiegeLord
SiegeLord
This wrapper doesn't have this feature built-in (I suppose it could be), but you can specify the `link_none` feature (see https://doc.rust-lang.org/cargo/reference/features.html#dependency-features) and then add a `build.rs` [script](https://doc.rust-lang.org/cargo/reference/build-scripts.html) to your crate...
Thanks! There's also an instance in the android backend... I'll fix that one.
Seems reasonable to me, thanks!
The development version has some fixes for fullscreen windows. I'll attempt to compile the game with the newer version and see if that helps.
Hmm, so far I have been unable to reproduce the issue with either old or new version of Allegro on Ubuntu 22.04, Gnome/KDE Wayland/X11. Let me try the Linux version...
Your contributions, Trent, have been invaluable and remain at the core of Allegro 5, and without you Allegro 5 would not be where it is today. However, in addition to...
Do you know which version of cmake this became available? The internet also says that this comes from `include(GNUInstallDirs)`, which we don't explicitly include anywhere.
Why don't you test it, @ReiquelApplegate :)
Allegro sends a display resize event that, if handled, makes things work for me. It just so happens that for Direct3D that doesn't appear to do anything, but is necessary...
I think the doc is wrong, we don't actually send a resize event when creating the menu like the documentation claims. We have a mechanism to suppress that resize event,...