SiegeLord
SiegeLord
Maybe not, but it's an existing capability that isn't too hard to maintain.
What is your Linux version? What desktop environment? Also, what happens when you try calling `al_set_display_flag`?
Please try creating the display with the `ALLEGRO_RESIZABLE` flag as well, and then handle the event in your event loop as: ```c if (event.type == ALLEGRO_EVENT_DISPLAY_RESIZE) { al_acknowledge_resize(display); } ```
See https://www.fmod.com/docs/2.00/api/effects-reference.html for some inspiration.
Also, this should plug in nicely into the simple subset of the audio API, which does not expose mixers directly. This part can be figured out later.
> shader effects off-the-shelf I have wanted something like this too, but I don't know how to come up with an API for this, since many real effects require multiple...
Well, if we're upset about adding non-minimal features (I will invite those upset to take a look at Allegro 4's API), there's always the option to add it to the...
That could be done for OpenAL, but OpenAL is not a commonly enabled dependency: none of the pre-built binaries have it.
This might happen only when the mouse is hidden.
Works fine here on Sequoia 15.5.