aoe2techtree
aoe2techtree copied to clipboard
Stone Gate has 6/6 armor, but listed as 0/0 in the tech tree.
The stone gate in the tech tree shows 0 melee and 0 pierce armor, but it should be 6 each.
The amount under the Armours list has an amount of 0 for Class 3 and Class 4, but further below it has the correct values under "MeleeArmor" and "PierceArmor."
"487": {
"AccuracyPercent": 100,
"Armours": [
{
"Amount": 0,
"Class": 21
},
{
"Amount": 20,
"Class": 11
},
{
"Amount": 0,
"Class": 4
},
{
"Amount": 0,
"Class": 3
},
{
"Amount": 0,
"Class": 13
},
{
"Amount": 0,
"Class": 22
},
{
"Amount": 0,
"Class": 31
}
],
"Attack": 0,
"Attacks": [],
"Cost": {
"Stone": 30
},
"GarrisonCapacity": 0,
"HP": 1650,
"ID": 487,
"LanguageHelpId": 26185,
"LanguageNameId": 5185,
"LineOfSight": 6,
"MeleeArmor": 6,
"MinRange": 0,
"PierceArmor": 6,
"Range": 0,
"ReloadTime": 2.5,
"TrainTime": 70,
"internal_name": "GTAX2"
}
The MeleeArmor
and PierceArmor
values are the displayed values, but the ones in Armours
are actually used for calculations. I am actually not sure why some of the Gate units have 6/6 there, and some 0/0
For the palisade gate in the game 2/2 is displayed but in the data both Armours
and MeleeArmor
and PierceArmor
are 0.
https://ageofempires.fandom.com/wiki/Palisade_Gate_(Age_of_Empires_II)
"792": {
"AccuracyPercent": 100,
"Armours": [
{
"Amount": 0,
"Class": 21
},
{
"Amount": 0,
"Class": 11
},
{
"Amount": 0,
"Class": 4
},
{
"Amount": 0,
"Class": 3
},
{
"Amount": 0,
"Class": 22
},
{
"Amount": 0,
"Class": 31
}
],
"Attack": 0,
"Attacks": [],
"Cost": {
"Wood": 30
},
"GarrisonCapacity": 0,
"HP": 240,
"ID": 792,
"LanguageHelpId": 26186,
"LanguageNameId": 5186,
"LineOfSight": 6,
"MeleeArmor": 0,
"MinRange": 0,
"PierceArmor": 0,
"Range": 0,
"ReloadTime": 0,
"TrainTime": 30,
"internal_name": "PGTAX"
},