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Age of Empires II Tech Tree

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Removed Armor class 31 from armors of units since Obsolete. Removed 0 attacks of units (like archers having 0 vs Rams, etc), but made sure that armor classes having units...

I have found that for some siege units the MeleeArmor/PierceArmor differs from Base Melee/Pierce in the Armours dict. e.g. Battering Ram https://github.com/SiegeEngineers/aoe2techtree/blob/master/data/data.json#L13305 ``` "MeleeArmor": 0, ..., "PierceArmor": 180, ``` vs....

Hi, I want to display the upgrade cost and research time in my app. Is it possible to add this to your data file? I know I can use the...

The [newly added](https://www.ageofempires.com/news/aoeiide-update-44725/) `civTechTrees.json` contains easily readable structural information about the tech tree for each civ. This finally enables us to somewhat accurately reproduce the in-game tech tree for each...

Currently, the website is the 1st Google result of "aoe 2 tech tree" and the 3rd result in "age of empires 2 tech tree". However, searching in Simplified Chinese (keyword:...

I have two monitors setup in a vertical orientation and the scaling makes it some what hard to use and leaves a lot of dead space, It would be nice...

There's some really exciting things that could happen if we redesign the content of the helptext popup card when selecting a unit. That said, this would take the design farther...

The in-game tech tree will display unit costs with civ bonus applied, when ur in a game playing as the civ. For example, goths champions @39f+13g, portuguese crossbow-line @25w+36g. That...

Sometimes when reading the description of a tech I wonder what exactly will be affected by it. I am creating this issue after trying to figure out if 'Farimba' affects...

With AoE2DE it would be nice to also switch between different balancing datasets, I think. TriRem had posted a paste somewhere collecting all the changes. don't really find it now,...