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Unidentified rare maps appear as magic in overlay
There is also another case with maps being detected as unique when rare. I don't remember which case.
Item Class: Maps
Rarity: Rare
Torture Secrets
Vaal Pyramid Map
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Map Tier: 16
Item Quantity: +95% (augmented)
Item Rarity: +57% (augmented)
Monster Pack Size: +37% (augmented)
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Item Level: 85
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Area is inhabited by 2 additional Rogue Exiles
Players are Cursed with Enfeeble
Monsters deal 97% extra Physical Damage as Fire
Monsters gain an Endurance Charge on Hit
Area has patches of Consecrated Ground
Monsters have a 50% chance to avoid Poison, Impale, and Bleeding
Monsters Maim on Hit with Attacks
Monsters have +60% chance to Suppress Spell Damage
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Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Corrupted
Same with this item:
Item Class: Jewels
Rarity: Rare
Phoenix Cut
Large Cluster Jewel
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Requirements:
Level: 54
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Item Level: 83
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Adds 12 Passive Skills (enchant)
2 Added Passive Skills are Jewel Sockets (enchant)
Added Small Passive Skills grant: Minions deal 10% increased Damage (enchant)
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Added Small Passive Skills also grant: +3 to All Attributes
Added Small Passive Skills also grant: +11 to Armour
Added Small Passive Skills also grant: +2 to Strength
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Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Both of these have been fixed sometime in the past