GLTFUtility icon indicating copy to clipboard operation
GLTFUtility copied to clipboard

Add export support

Open Siccity opened this issue 5 years ago • 8 comments

Siccity avatar Mar 30 '19 11:03 Siccity

Just a tip, it would be better if this was a separate module with a separate github project. This way people could choose which functionalities they need and discuss issues separately.

lucasmontec avatar Feb 20 '20 18:02 lucasmontec

Please add that, then we can use unity to manage assets and export them to ThreeJS.

iiley avatar Nov 25 '20 10:11 iiley

Just leaving a comment for wishing this feature be added soon. Also I'm working on that looking to contribute to the project.

marck0zz avatar Dec 03 '20 04:12 marck0zz

@Siccity It's been over 2 years since this issue was created. Is there any ETA for this feature? Will it really be added? I found this asset, hope it helps with the implementation: https://github.com/Plattar/gltf-exporter

marcusx2 avatar Jul 12 '21 16:07 marcusx2

This might help you guys https://github.com/vrm-c/UniVRM. It has runtime export.

marcusx2 avatar Jul 21 '21 15:07 marcusx2

@Siccity It's been over 2 years since this issue was created. Is there any ETA for this feature? Will it really be added? I found this asset, hope it helps with the implementation: https://github.com/Plattar/gltf-exporter

@Siccity It has been 3 years, will the export to gltf format feature be provided?

TejaswiniiB avatar Jan 08 '22 04:01 TejaswiniiB

We use multiple gltf format models to make the avatar, and want to export the avatar game object to gltf asset for other project to use. Plattar/gltf-exporter and UniVRM do not work correctly. Please add that.

myartings avatar Apr 21 '22 09:04 myartings

I click on File/Export Selection/.glb and it just prints a json in my console

badjano avatar Nov 16 '22 21:11 badjano