GLTFUtility
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Add export support
Just a tip, it would be better if this was a separate module with a separate github project. This way people could choose which functionalities they need and discuss issues separately.
Please add that, then we can use unity to manage assets and export them to ThreeJS.
Just leaving a comment for wishing this feature be added soon. Also I'm working on that looking to contribute to the project.
@Siccity It's been over 2 years since this issue was created. Is there any ETA for this feature? Will it really be added? I found this asset, hope it helps with the implementation: https://github.com/Plattar/gltf-exporter
This might help you guys https://github.com/vrm-c/UniVRM. It has runtime export.
@Siccity It's been over 2 years since this issue was created. Is there any ETA for this feature? Will it really be added? I found this asset, hope it helps with the implementation: https://github.com/Plattar/gltf-exporter
@Siccity It has been 3 years, will the export to gltf format feature be provided?
We use multiple gltf format models to make the avatar, and want to export the avatar game object to gltf asset for other project to use. Plattar/gltf-exporter and UniVRM do not work correctly. Please add that.
I click on File/Export Selection/.glb
and it just prints a json in my console