GLTFUtility
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Normals/Lightmap import options
Let me know if I’m making too many issues- just figured it would be good to separate feature requests somewhat!
I’d love to see an option to choose between import/calculate for normals, as well as a “Generate lightmaps” feature similar to standard unity model import settings.
Your issues are great :)
Great suggestion.
I second this suggestion. We're using your plugin to import GLTF in our project from Blender but some models stay unafected by the baking of lightmaps. So a generate lightmap option would be fantastic !