GLTFUtility icon indicating copy to clipboard operation
GLTFUtility copied to clipboard

“Extract Materials” import setting

Open Casuallynoted opened this issue 5 years ago • 0 comments

A setting to extract the materials to a folder for editing/configuration like with standard Unity 3D formats would be incredibly useful as at the moment, you have to create new materials and assign them to specific objects in order to change material settings.

Casuallynoted avatar Jan 24 '20 23:01 Casuallynoted