GLTFUtility
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Invalid AssetDatabase path: Use path relative to the project folder.
I'm trying to load a glTF file from the application's AppData folder by using the absolute path.
This is the warning I get for all the assets:
Invalid AssetDatabase path: C:\Users\xyz\AppData\LocalLow\asd\asd.jpeg. Use path relative to the project folder.
How could I fix this warning? I can't really convert the AppData folder's path to a path relative to the project folder, or can I?
Thanks in advance!