Kerbalism
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Not compatible with DX11?
Particles and lines shows pink (shader error) when using DirectX11.
Looks normal when using DX9 but you should to include DX11 too
(I use DirectX11 due to performance boost)
I can confirm I have this problem as well, and I never use anything but DX11 since I always use many mods.
ShotgunNinja is absent, move issue here: https://github.com/ScienceFun/Kerbalism-Continued