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High-performance React Native Graphics using Skia

Results 298 react-native-skia issues
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### Description ## Description I believe Atlas could cover a wider range of use-cases with support for individual opacity. I've done some experimentation, and as far as I can tell,...

enhancement

### Description I have no any react-native-svg component in snapshot(android react-native-cli). ### Version 1.2.1 ### Steps to reproduce snapshot view with react-native-svg on android. On expo snack all is good...

bug

### Description import { Canvas, Image as SkiaIamge, useImage, Path, Skia, FontStyle, Text as SkiaText, useTexture } from '@shopify/react-native-skia'; const familyName = Platform.select({ ios: "Helvetica", default: "serif" }); const fontMgr...

documentation

Currently react-native-skia is only rendering with a maximum of 60 fps on iOS, even if the device supports 120 fps. I've tried to screen record the behaviour, but interestingly enough...

I've tried to measure the rendering performance of the `` component and enabled the debug option by setting `debug` to `true`: ```js export default function App() { const paint =...

This PR allows us to upload SkImage to GPU to cache as a texture. Skia doesn't cache images as textures automatically, so on each `drawImage` call it will upload it...

I just add `isCCW` param for addCircle method for Path

This is a fix for #2635. Summary: - PlatformContext: implement get/set pixel density methods, set/update current density from ReactContext on resume. - RNSkAndroidPlatformContext: reuse getPixelDensity() from jniContext instead on base...

### Description I am trying to use the Atlas Api, but every time I open the App from a killed state, the app crashes. If I comment out the Atlas...

bug

### Description Hi, first of all thanks for the great library!! The issue is that Atlas is said to be more efficient at rendering the same instance multiple times but...

bug