VanillaDynamicEmissives
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Allows for dynamic emissive textures in vanilla Minecraft.
Items in hand and in item frames glow normally, block only glow in hand, when placed down they dont glow anymore
remapAlpha should return a float. When the default return passes the original int through, some machines have an error and fail to load the pack due to the unexpected return...
this pack right here https://www.curseforge.com/minecraft/texture-packs/solid-block-transparency-support
please!!!! make it compatible with Wavy Plants / Wavy Leaves / Wavy Water from vanilla tweaks
Could the fandom link to the lighting curves image be replaced to the one on the new wiki? https://minecraft.wiki/images/1.9_lighting_curves_%28gamma%3D0%29.png?c875d Thank you!
else if (check_alpha(inputAlpha, 250.0)) return 255.0; // Used in the example pack for lime concrete. I used the same texture to test but it doesn't seem to work on items....
Hello, is there any way to make this being usable on mod ores like Lead, Silver etc.? I tried "copy-pasta" shaders folder into different directory for specific mod. Basically copied...
I'd like to use your shaders in a resource pack I'm working on, could you either add a license to your code or provide information for how you would like...
I have downloaded the version, but unfortunately, it always says that the texture pack cannot be loaded.