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More info on rendertype_crumbling

Open Enchanted-Games opened this issue 2 years ago • 0 comments

While testing the rendertype_crumbling shader i've noticed that the output of this shader seems to get multiplied onto the texture of the block it's rendering on rather than just being shown "as is" like other shaders. This is also likely where the "in-built transparency" comes from.

This can be seen below where the rainbow colours are barely visible on the obsidian but easily visible on the book. image

Edit: the pack i made Rainbow Break Animation.zip

Enchanted-Games avatar Mar 16 '22 16:03 Enchanted-Games