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Update to 1.20

Open Evtema3 opened this issue 2 years ago • 4 comments

Referenced compatibility fixes from https://github.com/VisiVersa/Common-Shaders/ by @HalbFettKaese.

Resource pack now loads correctly by default by using alpha255 in place of an undefined alpha variable in the fragment shader. Users may adjust this to alpha100 on their own accord. Also patched OpenGL errors from taking in isGUI and isHand as non-flat ints.

Evtema3 avatar Aug 28 '23 20:08 Evtema3

seems to not be working anymore either :(

DMgaming100 avatar Mar 14 '24 17:03 DMgaming100

seems to not be working anymore either :(

@DMgaming100 What Minecraft version are you using? Some things definitely broke in the latest snapshots.

Evtema3 avatar Mar 14 '24 18:03 Evtema3

I think I tested it with 24w11a lol, I found this fork which worked tho https://github.com/asdru22/CorePerspectiveModels

DMgaming100 avatar Mar 16 '24 19:03 DMgaming100

I think I tested it with 24w11a lol, I found this fork which worked tho https://github.com/asdru22/CorePerspectiveModels

Gotcha, that's probably a better repository to use going forward. 24w05a removed IViewRotMat, which asdru's already accounted for.

Evtema3 avatar Mar 16 '24 19:03 Evtema3