AbyssalCraft
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Source repo for the AbyssalCraft mod
It's great to see the mod is still being worked on, hopefully the feedback can help with that. I come from Project Ozone 3, and AbyssalCraft isn't the focus, it's...
#### Description: I'm playing on ABOE 3.8.6b. As you can see, the upgrade doesn't work. It seems to have worked exactly once. I tried switching around the order, restarting my...
#### Description: There is a problem with the morebuckets mod where if I try to make the recipe for the Transmutator with the coralium bucket it doesn't work. Without the...
**Warning: considerable amounts of rambling ahead, along with some clean sections** The knowledge system consists of bits of information (biome ids, mob ids, dimension ids, all regarded as "knowledge"), and...
I am a large fan of this mod, and a huge fan of Lovecraft's work. What drew me to this mod in the first place was the fact that AbyssalCraft...
Simply put, the loot tables (at least the Abyssal Stronghold ones, haven't gotten around to look at the Dreadlands Mineshaft ones in quite a while) are a bit bland. The...
**Warning: considerable amounts of rambling ahead, along with some clean sections** Spells are inscribed onto scrolls and then cast, nothing fancier than that. The implementation of it is complete for...
**Warning: considerable amounts of rambling ahead, along with some clean sections** Places of Power are built, then activated with a Necronomicon. The implementation is complete (could possibly add some additional...
Since I've been sloppy with keeping the Necronomicon up-to-date with all stuff that has changed between updates, it's gotten behind on relevant and accurate information in some sections. I did...
#### Description: During world pregeneration with the chunk pregenerator mod, Some chunks will generate differently (different biome) as long as JEID and Abyssalcraft are installed together. Using NEID/Vanilla + pregen...