Godot-Android-Admob-Plugin
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Add possibilty to hide (and show) the Admob-Node
Godot version: 3.2.1.stable.official Admob Plugin version: 3.0.1 Issue description: You should be able to hide the Node in the SceneTab where the other nodes are.
I'll try to add a property to enable or disable the ads in the node.
Also fine
If this is possible could the enable property be at the top of the script variables? Would just be better to find. And its default should be true because noone would download this plugin and then want to enable it himself.
It will be a property, so it doesn't matter if it will be on top or bottom, because you'll just call something like this:
admob.ads_enabled = false
Yes, it will be true by default for sure.
But I mean in the inspector, you could change its value too, because it should be an export var
.
Ah, ok, I got.