Project-New-Reign---Nemesis-Main icon indicating copy to clipboard operation
Project-New-Reign---Nemesis-Main copied to clipboard

Rigmor of Cyrodill mod's FNIS animations not working

Open Ne0niq opened this issue 5 years ago • 3 comments

There are a mod called [Rigmor of Cyrodill]: https://www.nexusmods.com/skyrimspecialedition/mods/21566

I wrote its author and he helped me to quickly test new animations added by his mod. I used the FNIS patch provided with this mod, but the animations not working after I built the Nemesis patch.

I installed temporarily FNIS and tried that patch. It works with FNIS.

The author seems unfriendly to new things and he didin't heard of Nemesis, but the mod is really good (DLC sized!), so how people get the animations on Nemesis if author will not want to create a patch? I just don't know the usual procedure in this case, so I decided to ask.

here is my dialog with the author in posts section of this mod: https://www.nexusmods.com/skyrimspecialedition/mods/21566/?tab=posts&jump_to_comment=76646513

Ne0niq avatar Jan 18 '20 21:01 Ne0niq

well, the author doesn't seem to have nicest words there. Anyway, the FNIS patch format is actually correct and should be recognized by Nemesis. I'll compare if Nemesis has the same output as FNIS'. Thanks for reporting

ShikyoKira avatar Jan 19 '20 15:01 ShikyoKira

[I sincerely apologize in advanced if I should be opening a new thread instead of adding to this one - the issue I have to report is similar]

I am running the recent release of the Rigmor of Bruma - Reboot, wherein the mod author, Jim, has baked a custom kissing animation into the mod's BSA file, same to how he handled the animation with Rigmor of Cyrodiil. With my current playthrough I am using Nemesis Engine for CGO and draconic dragon aspect (converted from FNIS). However, the BSA'a custom animation is not working.

I have done the following to test this out: +Running Nemesis with CGO: the animation does not work. +Temporarily installed FNIS (as the OP did); the animations worked, but caused CGO to stop working. +Created a brand new save without FNIS or Nemesis; the animations worked as well. +Converted/patched the loose FNIS files (a separate download on the mod page) with Nemesis as I have done with other; the animations do not work.

Link to the mod page: https://www.nexusmods.com/skyrimspecialedition/mods/5271

Here's the forum thread b/w the mod author & myself: https://forums.nexusmods.com/index.php?/topic/5113590-rigmor-of-bruma/page-521#entry83942213

(FWIW - Jim had only nice things to say about you. He just isn't familiar with Nemesis and has only worked with FNIS)

Nightmareprotocol avatar Aug 11 '20 16:08 Nightmareprotocol

Has this ever been resolved? I'm running Nemesis exclusively (except for ported PCEA2 FROM fnis). But I had to quit my Rigmor save because it broke of this FNIS BSA issue. I really love the RigmorROC mod, but not enough to give up Nemesis for FNIS. Any help?

Bigkudubull avatar Jan 22 '22 00:01 Bigkudubull