NecroMod
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Latest patch crash problems
I really like the character despite it feeling slightly broken(I mean I like winning and some combos are absurdly epic, so fck it:D), and I continue playing him despite already running into two crash-inducing bugs dodging which does handicap the gameplay slightly.
- when trying to spread the Lifebind debuff from one enemy to all others using the Epidemy card, game crashes, tried twice with same results(it was the Exordium AoE-heavy fight, either 3 Louses, 4 Grems or 5 Slimes so that was the only way to make it alive out of it)
- when applying the Bone Cage to the enemy who does not intend to attack, the game crashes(why did I do it? First time, I wanted to reshuffle it into the deck from the Exhaust pile for future use, then I had a Runic Dome and had no idea who is gonna attack me and who is not). The bug triggered several times on various enemies, I doubt it is enemy-dependent at all.
Hope you will find a way to fix it, I like the mod and would love to see it progress
Update for the Bone Cage one, I managed to catch the crash log, if that helps
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoClassDefFoundError: com/megacrit/cardcrawl/actions/unique/OpeningAction at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133) Caused by: java.lang.NoClassDefFoundError: com/megacrit/cardcrawl/actions/unique/OpeningAction at necromod.cards.Bone_Prison.use(Bone_Prison.java:53) at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:923) at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:261) at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:145) at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:250) at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2574) at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:778) at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:371) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Caused by: java.lang.ClassNotFoundException: com.megacrit.cardcrawl.actions.unique.OpeningAction at com.evacipated.cardcrawl.modthespire.MTSClassLoader.findClass(MTSClassLoader.java:82) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at com.evacipated.cardcrawl.modthespire.MTSClassLoader.loadClass(MTSClassLoader.java:65) ... 10 more