Hennadii Chernyshchyk

Results 692 comments of Hennadii Chernyshchyk

> Update Then I can select a language, so the path, or likely the spaces in it, are the causing the issue. Worked for me. I use Arch Linux too...

@alice-i-cecile may I suggest this PR for your merge train?

It would be convenient, but not sure how to solve it... Having `map_entities_mut` and `map_entities` will require users to provide both implementations which is not convenient :(

I'm not sure if it's possible to have a general enough struct for networking. In replicon I have different mapper for events and components, for example. Since it's just a...

Yes, an example would be good. But maybe worth to put into rustdoc to the trait description?

This would be useful for networking. When you deserialize received components, you don't know all of them in advance. Batching adjacent commands would reduce archetype moves.

> I am trying to send a DynamicScene over a network to patch existing entities/spawn A bit off-topic, but I would recommend you to create a new type for this....

> and this isn't ready yet for a merge. But looks like comments were addressed. Or you mean that the approach is controversial? I just think scene loading can't be...

@Illiux I started using this new approach and found mutable world access inconvenient for the `MapEntities` trait in practice. And it causes huge impact on performance if you map many...

@Wcubed could you resolve conflicts?