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AdvancedSharpAdbClient is a .NET library that allows .NET, Mono and Unity applications to communicate with Android devices. It's improved version of SharpAdbClient.

Results 29 AdvancedSharpAdbClient issues
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### What can we do for you? ```cs if (!AdbServer.Instance.GetStatus().IsRunning) { AdbServer server = new AdbServer(); try { StartServerResult result = server.StartServer(Application.StartupPath + @"\adb\adb.exe", false); if (result != StartServerResult.Started) {...

help wanted

### What can we do for you? this is my code to pull the dcim image on the android main storage: ```cs async Task DownloadFiles() { SyncService service = new...

help wanted

### Describe the bug I'm using the adb server included with the Android platform tools. ``` Android Debug Bridge version 1.0.41 Version 33.0.3-8952118 ``` Host project is .NET 4.8.1, code...

bug

### What can we do for you? I'm using the following code: ```cs void DownloadFile() { using (SyncService service = new SyncService(device)) { string path = Environment.CurrentDirectory + @"\test.txt"; using...

help wanted

### Describe the bug HI! I have updated package from 2.5.8 to 3.0.9 buy found that deviceClient.StartApp("com.android.app"); doesn't open apk on smartphone There are no errors in log. I use...

bug

The previous syntax in the instructions was not entirely correct for the latest version

documentation

### What can we do for you? I want to listen to a device connection,but I don't know how to obtain a "DeviceClient" object,so I can execute actions on it...I...

help wanted

### What can we do for you? Hi, thanks for your aweomse library! I need some help in async listening to the device connection... this is my code: ```cs public...

help wanted

### Describe the bug After a long (about two hours) work with 6 devices at the same time, everything stops working and exceptions begin to be thrown: ``` System.Net.Internals.SocketExceptionFactory+ExtendedSocketException: An...

bug

### What can we do for you? Hello guys, It's clear on the title, I want to drag it to a location and wait there without untouch fired and continue...

help wanted