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Open source gamepad-native game launcher and overlay

Results 110 OpenGamepadUI issues
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When on any menu other than home (e.g. Library, Settings, etc.), and you open up the main menu or QAM, the home menu is shown behind the current menu: ![image](https://github.com/ShadowBlip/OpenGamepadUI/assets/376460/4b26b457-0a09-45d8-a7c0-a593f5311840)...

bug

Currently touch-and-drag is supported to scroll through scroll containers, but only if you touch somewhere inside a scroll container that doesn't have a UI element. This makes touch scrolling a...

bug

Right now there is no feedback when a user's library is being loaded, especially for the first time. We should add a loading indicator that a library is loading.

enhancement

If i have a game which is in steam and also added to lutris, how do i hide the lutris entry?

enhancement
core

I have a difficult (random-generated) password for steam and it includes characters that are not available on a default US keyboard. It is a must for me to be able...

enhancement
core

Currently all our custom UI components (e.g. CardButton, etc.) require you to instance the scene. This can cause some confusion for new contributors. Users should be able to add UI...

enhancement
core

There are cases where text boxes may be covered by the on-screen keyboard. We should ensure the content is scrolled into a visible position when the OSK is opened.

bug
core