Results 46 comments of ShaddyDC

I was thinking about how I want to prevent people from making the same mistake again in our project, and I was considering making a wrapper around the channel that...

I've looked into it a bit more, and unfortunately multi-threading isn't really the problem, so `!Sync` is not a solution. You can easily provoke the panic even with a single...

That is true, but I've explicitly tested with a single worker thread and with the single-threaded runtime (`current_thread`), and I didn't get any compile time errors when making both the...

Yes, exactly, I had originally not considered that when I suggested using `!Sync` to prevent the issue on a type system level, but then I realised it when playing around....

No, I think the documentation is fine. I think I just didn't read that part very carefully for whatever reason. I don't think I'm the only person who that will...

Something like this would be really helpful. I just tried the app for the first time by loading it in the browser and opening a random gltf file I had...