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g_hwnd !=0 error

Open daztaw opened this issue 1 year ago • 2 comments

rebuilt lib and injected throws this error if i click ignore hit f12 it will just crash any d3d12 game its injected to!

line throwing the error. static void ImGui_ImplWin32_UpdateMousePos() { ImGuiIO& io = ImGui::GetIO(); IM_ASSERT(g_hWnd != 0); Screenshot_1

attached with vs

A breakpoint instruction (__debugbreak() statement or a similar call) was executed in UE4Game.exe.

Screenshot_2

daztaw avatar Aug 23 '22 10:08 daztaw