UABE
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4 tasks completed with errors,see the Task Progress tracker
the tga file is ASTC_RGBA_4x4,but "export to .tga" is ETC2 8bit and when i load Texture :4 tasks completed with errors,see the Task Progress tracker
but UABE 2.2 is normal
Although it's also ETC2 8bit
I have a question now : if I have a resource file with a size of 234m, but I want the file to be 510m (521719b), how should I add "garbage characters"
Oh, I can. The first line is the file size, change it to the target size, and then add garbage characters
The question now is: how to reduce the 2000m file to 510m...
the picture must be 1024*1024