serenity
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A Minecraft Bedrock Edition Server Software
This will require an update to https://github.com/SerenityJS/server-binaries/blob/main/src/index.ts Technically you could now replace more of the sync file operations with proper async ones to speed up plugin loading a bit but...
This update is done as-per the yarn documentation. This fixes the issue an issue with dependents being unable to properly depend on a set version (e.g. if a package depends...
This fixes the devapp's watch mode and allows for proper hot reloading. NOTE: This could've been automated by installing renovatebot @PMK744
This commit adds a `console` package inspired by the `plugin` package. As a result of this the console interface is now completely optional.
No tests are included with this PR (yet?). Note: I'm not sure how `type: "module"` effects the plugin loading on node, it should work fine in bun. Preferably we'd use...
These are bugs encountered within the beta: - Using a bucket item variant and throwing it drops the bucket variant instead of the empty bucket item. - Running `/give` will...
Container.addItem() was fairly broken, so I just went ahead and re-did it. Works better now. 👍
This PR is a work-in-progress, and I could use some help. I have implemented a class for every currently existing vanilla effect type, as well as a new effect command...
Implements a method to get the block that a player is looking at, parity from vanilla script API.
Currently, soft enum validation was entirely broken. In some cases, you could enter any string value and it would validate it. In others, it would match a completely incorrect overload....