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SimConnect bindings for rust.

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@Sequal32 (sorry, I messed up the fork sync the first time) I've fixed the input example to tackle issue #16. There was some faulty pointer logic. While there, I've updated...

Current master, both other examples work flawlessly. @BitsAndDroids Can you reproduce this one or is that just me? I reckon it worked on your machine Output ``` $ cargo run...

Resolves #5 _note: I wouldn't recommend accepting this PR in its current state. Organization needs to be done to split 64/32-bit builds. I imagine you'll have better ideas on how...

64-bit versions of prepar3d are backwards compatible with 32-bit versions. A 32-bit version written with the help of this library would then support all versions of prepar3d. I gave it...

Error log: ![image](https://github.com/Sequal32/simconnect-rust/assets/66001658/c9a7882b-e6b1-4ca8-bfc2-41e5dc918499) My `cargo.toml`: ![image](https://github.com/Sequal32/simconnect-rust/assets/66001658/4ca08f34-c22c-4c40-bd75-0c2278635127)

Thank you for this repo, it's nice to be able to create performant apps to connect to P3D/MSFS. In the readme, it's stated: > You must have SimConnect.dll in the...