Seppe Dekeyser
Seppe Dekeyser
run setup.bat display "Error: invalid value 'ARM64EC' for architecture" with MSVC on Windows arm64ec
`ARM64EC` is not a value recognized by Premake, it has to be one from their list: https://premake.github.io/docs/architecture/
Sounds like a nice idea to me, however I think that would be something for the future as the engine in its current state is not ready to have games...
That is because you don't have the submodules cloned. Open a command line in the project root directory and type in these two lines one after another: ``` git submodule...
Looking at the OpenGL-Examples solution, you can also do it using events, which is included in GLCore.h in OnEvent: ```cpp EventDispatcher dispatcher(event); dispatcher.Dispatch( [&](MouseMovedEvent& e) { // now you can...
I think this is a good way to solve it. Might want to hear from some more people on what sort of types they might want to import. One thing...
I put together a minimal reproduction, if anyone wants to attempt to hunt this down :) https://stackblitz.com/edit/sveltejs-kit-template-default-abiwnx?file=src%2Flib%2FTestComponent.svelte Simply open the devtools and hit the "fetch data" button. I also found...
@MattiasMartens yes of course, was more of a question in general :) I can take a look at writing a test when I have some spare time, or maybe @AlecAivazis...
I stumbled upon this issue again after a while, and finally have some time to write out some thoughts. (I assume that this issue is talking about component queries) ##...
Ah okay thanks for the insight, I did not know about that! 🙂
There is one broken e2e test atm: the `/lists/all` route somehow only sends a query refetch every 2 times we press arrow up. Will require some more investigating...