Rubiks-Cube
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Reinforcement Learning program that looks to be able to quickly learn to solve a Rubik's Cube
Rubiks-Cube
This program was created for learning about Artificial Intelligence and Reinfocement Learning. Q Learning was the technique chosen for this implementation of a Rubik's Cube Solver.
Topics
- Reinforcement Learning with Q Learning
- Machine Learning
- Finding convergence for reward functions when evaluating huge state spaces (Linear Approximation)
Contributors
- Derek Wang
- Eric Eckert