Procedural-Landmass-Generation
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Fix falloffmap feature in E20 and E21
The falloffmap feature was broken/removed during the refactor for E20 and E21. This simply adds it back to those codebases.
probably saved me a couple hours, thanks a bunch.
I tried it but it only spans across the first terrain chunk. How can I make it so that it can span 10 x 10 terrain chunks or more?