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Path creation asset for Unity game development

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Added a BezierPathJoiner component to the Examples, which allows for stiching together multiple BezierPaths into one with smooth transitions. This is done by adding the BezierPathJoiner component to a new...

I cant figure out how to do it, if Its possible. Having to move stuff by dragging points around with a mouse is not precise enough, I would like to...

When I use the transform.rotation function to make my player character move smoothly along the path it teleports the character to some random place, instead of following the path. In...

Hi, We are using path creator for our project and really liked it. But there seems to be some issue with the normal interpolation. Since we are using it for...

I'm developing a race car sims, i need to check end of path (race start line), it's possibile with path creator object or i need a collider object to solve...

when adding very high postion (newPoint - lastPoint) making hard angle using Path.AddSegmentToEnd(newPoint);

# Description Sometimes I get lost among the anchor points so I decided to add this feature for having possibility to see the order of anchor points. * Implemented toggle...

Now, _PathCreator_ variables are **not reset on runtime** when using _GeneratePathExample_. ## Pre-commit ![editor](https://user-images.githubusercontent.com/31420614/147306078-6ec9f408-4f3c-4fc0-b2a1-7d4d09ec9bcc.PNG) | ![runtime](https://user-images.githubusercontent.com/31420614/147306087-6b024856-f1d3-4608-b862-3cd2da3a669e.PNG) :-------------------------:|:-------------------------: ![beforeEditor](https://user-images.githubusercontent.com/31420614/147306076-748a23e3-2f2c-428a-b9e6-7463ca65ee0f.PNG) | ![runtimeEditor](https://user-images.githubusercontent.com/31420614/147306082-3118a7df-b3f5-440e-8322-99c6b539c635.PNG)   values reset 👎. ## Post-commit ![editor](https://user-images.githubusercontent.com/31420614/147306078-6ec9f408-4f3c-4fc0-b2a1-7d4d09ec9bcc.PNG) | ![runtime](https://user-images.githubusercontent.com/31420614/147306087-6b024856-f1d3-4608-b862-3cd2da3a669e.PNG) :-------------------------:|:-------------------------:...

Hi, I'm trying to use the path editor on unity 2021.2 and is not usable in this build -I'm using URP, so I wonder whether the issue comes from that:...

My path moves consistently forward on the Z axis whenever I have the component highlighted in the scene. Think it might be due to the scale of the transform the...